![]() ![]() “When programmable shaders were introduced more than 15 years ago, they changed gaming forever. New games and experiences that showcase real-time ray tracing such as Dragonhound, Quake II RTX and others.The introduction of NVIDIA GameWorks RTX™, a comprehensive set of tools and rendering techniques that help game developers add ray tracing to games.NVIDIA is adding ray tracing support to GeForce GTX GPUs (1), giving developers a massive installed base of tens of millions of gamers.Integration of real-time ray tracing into Unreal Engine and Unity, the world’s most popular commercial game engines.The announcements, which build on the central role Microsoft DirectX™ Ray Tracing (DXR) plays in the PC gaming ecosystem, include: Unity will also be showing several new products that strengthen its multiplayer offering from Unity Gaming Services, including foundational social tools like friends and leaderboards and a new user generated content solution.įinally, for an outlook on more exciting innovations and updates in the pipeline, game developers will get a preview of Unity's development roadmap, including the company's plans to further introduce AI capabilities for game developers.SAN FRANCISCO-Game Developers Conference-March 18, 2019-NVIDIA today announced several developments that reinforce NVIDIA® GeForce® GPUs as the core platform that allows game developers to add real-time ray tracing effects to games. The capabilities of Unity's recently launched Data Oriented Tech Stack (DOTS) will also be on display, highlighting how the solution can be used to help developers solve performance challenges when building ambitious, large scale games. To expedite the development of characters, Unity's Ziva Face Trainer, an AI/ML-based puppet that automates facial animations, is now available in open beta and the team will present a demo that introduces hyper-realistic muscle deformation. We are looking forward to showing many of these innovations for the first time at GDC and are eager to get feedback on some of this early work."Īt GDC, Unity will also be showcasing our comprehensive platform to help developers grow and scale their games, with the newly-incorporated Unity Grow products, as well as a breadth of new and updated tools and solutions to help developers optimize their resources as they build their games. Our aim is to empower our developers with the best tools and services so they can continually push the limits of what's possible in gaming. "At Unity, we are constantly innovating and improving our tech stack with advancements in AI, facial animation, multiplayer solutions and more. "I am extremely excited that at this year's Game Developers Conference so many studios will be in our booth to showcase how they are leveraging our platform to deliver groundbreaking gaming experiences," said Marc Whitten, SVP and GM, Unity Create. Developers now have the ability to submit their games for consideration to join the Made with Unity program and be featured amongst the vast Unity community of developers and players. Additionally, for those not attending GDC, Unity today unveiled an all-new Made with Unity online hub that provides instant access to inspirational and educational material. For example, FEROCIOUS, a survival shooter developed by designer Leonard Saalfrank, showcases Unity's High Definition Render Pipeline (HDRP), Shader Graph, and VFX Graph to deliver a mysterious world filled with lush environments, stunning seascapes, and terrifying creatures. Other games that will be highlighted at the Unity booth include: An unannounced Atari title, Bleak Sword, Breachers, Death Carnival, Highwater, Immortality, Kerbal Space Program 2, MARVEL SNAP, Mighty DOOM, Please, Touch the Artwork, Ship of Fools, Subway Surfers, Tall Man Run, and Warhammer 40,000: Tacticus. This integration will enable them to deliver immersive games and experiences to billions of users worldwide.Īttendees at the GDC will have the opportunity to get hands-on with some of the most unique and visually stunning games that are either currently available or still in development. ![]() Unity will showcase 16 games developed by studios around the world on various platforms.Įach of these games has been developed using Unity's platform and services, which have helped to push the limits of creativity, experience, and visuals.In addition, Unity will share more details about its upcoming open AI ecosystem that millions of Unity creators can integrate into their existing workflows. The focus of Unity's presence at the event will be on celebrating the success of its developer community. Unity, a leading platform for real-time 3D content creation and growth, is set to make an appearance at the Game Developer Conference (GDC) this year.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |